Ok I unwrapped my low poly suit mesh and done a test bake using a low poly decimated version of my suit. I need to bake it again with a higher res version of the suit but it was taking me ages tonight to decimate things to an exceptable level, I will sort that out during the week and rebake. Here is how it is looking so far though...
Monday, 24 February 2014
Sunday, 23 February 2014
Super.... slow...
High poly is almost there, I still want to work on the face a bit more and refine the hair sculpt to get an idea of what i want to go for but in the end I will use planes with an alpha texture.
Monday, 10 February 2014
Comicon entry Update
A small update, I have started the high res model and started to sculpt details. I still have a lot more to do, I'm hoping to finish the high poly this weekend. Disregard the head, it is early wip and I will go back to that once the suit is finished.
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