Tuesday, 2 April 2013

Goblin Tessellation test

I was playing around with DX11 Tessellation. I baked a displacement map just for the body... I think I will do it for the other parts also...

Monday, 1 April 2013

Goblin

I haven't posted anything in a while... been super busy but I'm back on it now and have decided to finish off my 'unfinished' characters... starting with this Goblin :-)

Friday, 25 January 2013

Another Lunch Doodle

I did this during my lunch breaks this week... from a sphere using dynamesh.

Wednesday, 23 January 2013

Lunch Crunch

A lunch Crunch I did last week... From no ref, just messing about, doodling... I want to do a lot more of these and when I do I will post them up... I might even start recording my process?

N7 suit update...



I have started to build out the suit, it is taking a while! I am changing elements of my original design as I am figuring things out. It is a fun process but a difficult one. I am going to do some screen grabs and a few paint overs to figure out some more details. I will post those up once I have completed them.

Friday, 21 December 2012

N7 High Pressure Suit

I decided to take part in the bioware challenge over at cghub. I chose to create a character for mass effect... Here is the concept that I created, the back and the wings still need to be worked out and refined some more but I will sort that when I am creating the model... Check out the thread over at CGhub http://cghub.com/forum/showthread.php?t=14288