Monday, 17 March 2014
Saturday, 15 March 2014
Monday, 10 March 2014
Comicon update!
It has been a while since I have posted an update because I haven't been able to work on this as much as I would have liked. It is pretty much flat colours at the moment, I need to get on with the texturing. I will experiment along the way with colour schemes etc... trying to figure out what looks cool.
Monday, 24 February 2014
Test bakes!
Ok I unwrapped my low poly suit mesh and done a test bake using a low poly decimated version of my suit. I need to bake it again with a higher res version of the suit but it was taking me ages tonight to decimate things to an exceptable level, I will sort that out during the week and rebake. Here is how it is looking so far though...
Sunday, 23 February 2014
Super.... slow...
High poly is almost there, I still want to work on the face a bit more and refine the hair sculpt to get an idea of what i want to go for but in the end I will use planes with an alpha texture.
Monday, 10 February 2014
Comicon entry Update
A small update, I have started the high res model and started to sculpt details. I still have a lot more to do, I'm hoping to finish the high poly this weekend. Disregard the head, it is early wip and I will go back to that once the suit is finished.
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